AI Insights · Timothy · July 2024
Top 5 Idle RPGs in Latin America in Q2 2024
Discover how the top Idle RPG games performed in Latin America during Q2 2024, with insights on downloads, revenue, and active users.
In the second quarter of 2024, the Idle RPG category saw significant activity across Latin America. Here’s a closer look at the performance of the top five applications in this genre, based on data from Sensor Tower.
Legend of Mushroom from Joy Nice Games showed varied performance throughout the quarter. Weekly revenue started at a high of approximately $133K in early April and saw a general decline, ending June with around $46K. Downloads followed a similar downward trend, beginning with 214K in the first week of April and dropping to 8.1K by the end of June. Despite these declines, weekly active users remained relatively stable, peaking at 594K in mid-June.
Nobody's Adventure Chop-Chop by 37GAMES GLOBAL experienced fluctuating metrics. The game’s revenue saw a gradual increase from $317 in early April to a peak of $15.7K by the end of June. Downloads spiked dramatically to 75K in the second week of April but later settled down, showing a smaller peak of 35.6K in mid-June. Active users mirrored the download trends, peaking at 102K in mid-April and stabilizing around 63K by late June.
Shadow War: Idle RPG Survival from ZITGA displayed steady performance in both downloads and active users. Weekly downloads ranged from 10.9K to 19.4K, with a notable peak in mid-June. Revenue remained relatively stable, fluctuating between $1.0K and $1.5K throughout the quarter. Active users increased consistently from 25.5K in early April to a high of 54K in mid-June.
Slime Village by Seikami showed a steady decline in revenue, starting at $1.7K in early April and dropping to $464 by the end of June. Downloads fluctuated, with a peak of 22K in the second week of April and a gradual decline to 3.8K by late June. Active users remained relatively stable, with a slight increase from 52K in early April to 63.7K in mid-June before a slight decline to 56.2K at the end of the quarter.
Slayer Legend : Idle RPG from GEAR2 experienced varied trends across the quarter. Revenue saw fluctuations, starting at $1.7K in early April, peaking at $3.6K in early May, and then settling at around $1.8K by late June. Downloads were inconsistent, with a significant peak of 25.6K in the last week of June. Active users saw a general upward trend, starting from 123K in early April and reaching 116K by the end of June.
For more detailed insights and data, visit Sensor Tower.